Jul 9, 2026
Change Set 2: A Smaller Sky
The world was too empty and the edges were misbehaving. Both fixed, and neglected garbage got dangerous.
- Shrank the play area so there’s less dead space between the action.
- Fixed the screen-wrap seam, where objects would visually lurch when crossing the edge of the world.
- Garbage now drifts toward other garbage. Leave enough of it uncollected and twelve pieces coalesce into a Hunter satellite, with an ominous warning cue even if it happens off-screen. That’s Kessler syndrome, and yes, it’s your fault.